I've witnessed the threads "make games not engines" that was the reason I had been keeping myself faraway from ogre , but i am determined i can make my own sucky game engine , rendering pipeline wiki offers a method to use ogre 3d into game engine ?
There's a fair bit of info about how to begin. The less complicated the framework the a lot easier It's going to be for you to combine it with the game engine.
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bstone wrote:Ogre is really a rendering engine. The way you use it having a game motor is like this: you may have your game engine carry out some extravagant stuff, then convey to Ogre what to render And just how; it renders a frame and you obtain back again to the extravagant game motor things.
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You can find heaps of illustrations on this forum of Individuals who have made a decision right from the beginning that they are going to generate a game that is based all over a style and design-pattern (like "Information-driven", "Component-primarily based" and so on) However they typically never get to the stage of having anything great in the Ogre 'showcase' Discussion board.
Tutorials, references, and illustrations are consistently reviewed in order to avoid glitches, but we cannot warrant full correctness
Tutorials, references, and illustrations are frequently reviewed to stay away from mistakes, but we are unable to warrant whole correctness